﻿using System;
using System.Collections.Generic;
using System.Linq;
using System.Text;
using System.Windows;
using System.Windows.Controls;
using System.Windows.Data;
using System.Windows.Documents;
using System.Windows.Input;
using System.Windows.Media;
using System.Windows.Media.Imaging;
using System.Windows.Navigation;
using System.Windows.Shapes;
using SLRT.business.src;
using Touchless.Vision.Camera;

namespace SLRT.usercontrols
{
    /// <summary>
    /// Interaction logic for WebcamControl.xaml
    /// </summary>
    public partial class WebcamControl : UserControl
    {
        public WebcamControl()
        {
            InitializeComponent();
            DataContext = CaptureModel.Instance;
        }

        public void getPointToScreen(System.Windows.Point p, out System.Windows.Point pp)
        {
            pp = this.PointToScreen(p);
        }
    }
}
